Started working on adding a texture to the generated models. To do this I’ve added an array of LEDs to the inside of the scanner that can be turned on to illuminate the model via the serial port on the arduino. A full colour image is captured for every laser spline image, then for every point along the laser spline the corresponding rgb value from the full color is found. The rgb values for all the splines are then mapped onto a 2D image creating the texture.
I need to brush up on some 3D modelling theory and the .obj and .mtl file formats and I should be able to create fully textured 3D models.
For now here is the image of the texture I captured for the nodding monkey model I’ve been using.